Page Fourteen

posted 13th Jun 2019, 7:24 PM

Page Fourteen
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view Callow's profile

13th Jun 2019, 7:24 PM

Callow

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view Hindbodes's profile

13th Jun 2019, 7:54 PM

Hindbodes

A tiny creator of big-ol' dungeons would be... such a good uplift for Minecraft's lack of combative structure gen, if handled right... I don't know if you play it, but right now the game just doesn't know how to generate a variety of mid-game or late-game monster dungeons that take a good difficult minute to beat. They've not taken notes from Nethack OR Skyrim.

Dungeon Seeds must be terrifying if you live in a felt-reality like the characters in Lucid Spring, though. One of these falls in your garden and then boom! Suddenly you have to deal with a gigantic box of monster enemies.

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